
Source code introduction
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2. No need to download quickly
3. Adopt open source framework to facilitate secondary development
4. open source API
Legend of Mining Brother
A legendary game integrating mining, player confrontation, and siege cities
Can buy soldiers and play battle games
Upgrade the vein to obtain ore
Defense Simulation Warfare: 8 players select room level (based on rating) to match into seats. Each player selects the parts of the city they want to defend, which are left, middle, and right.
Rules:
1: Soldiers must be stationed at any part. If no one is stationed, this defensive battle will fail.
2: Select the party with fewer colors as the defense hero. If only one player chooses to obtain the condensed minerals this time, the two players will be divided equally. If there are two parts selected by one player, then the two players will be divided equally.
Set up a text box, players can choose to mentally imagine the left, middle, and right side, and display it in the text box for opponent players to observe.
Offensive Simulation Warfare: 3 players select room level (based on rating) to match into seats.
Divide into infantry, archers, and cavalry (infantry conquers cavalry, cavalry conquers archers archers, and archers conquers infantry).
In the first round, each player selects the troops he wants to fight. For example, three players choose different troops, and since the three players restrain each other, it will be equal. The selection will be started again until similar troops appear. If one player's troops suppress two other players 'troops, that player wins directly. If two players 'troops suppress another player's troops, the losing player will be eliminated, and the winning player will enter a death fight until victory is determined, and the winner will receive this condensed mineral.
Set up a text box, players can choose to mentally imagine infantry, archers, and cavalry, and display it in the text box for opponent players to observe.
Attack and defense simulation warfare: 2 Players select the room level (according to the level) to match and enter the seat.
Player 1 is the attacker first and chooses from land or water. Player 2 is the defender and also chooses from land or water. Choose the same as successful defense, and choose different as successful offense. Successful ones will be awarded 1 point. At the end of a game, the players 'identities are reversed, player 2 attacks, and player 1 defends. After the exchange of attack and defense, there is one round.
Rules: The scores are counted after the end of each round. After a difference of 2 points between 2 players, the winner will win, and the winner will receive this condensed mineral. If the conditions have not been met, stop one round until the difference is 2 points.
Set up a text box, players can choose to mentally imagine land or water, and display it in the text box for opponent players to observe.
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